Emerging Media Arts (EMAR)
Prerequisites: Major in Emerging Media Arts.
Description: A weekly forum for emerging media arts majors to interact with guest artists, participate in lectures and engage with a broad range of emerging media-related topics.
Prerequisites: Major in Emerging Media Arts.
Description: Introduction to storytelling across multiple media platforms. Development of storytelling craft and technique. Critical analysis of story structure for media production.
This course is a prerequisite for: EMAR 111
Prerequisites: Emerging Media Arts major
Description: Experiential-based exploration of live performance, game creation and group collaboration as a model for project development and iterative practices.
Prerequisites: Major in Emerging Media Arts.
Description: Development of computation and computer science skills and knowledge in context of emerging media arts.
This course is a prerequisite for: EMAR 161
Prerequisites: Emerging Media Arts major
Description: A critical history of communication and media from oral storytelling to modern digital media.
Project-based and collaboration oriented resulting in a team-led performance for an audience
Description: Exercise artistic processes within a game engine and while using real-time rendering. Focuses on the application of performance using motion capture and body data as the primary input for motion-based programming such as avatar control, sound, lighting, and visual effects as body driven outputs.
Prerequisites: EMAR 141
Description: Manipulate pixel-based imagery to properly create, imagine, combine, alter, and repair digital images.
Prerequisites: EMAR 141
Description: Compositing, Rotoscoping, and 3D simulations.
Prerequisites: EMAR 141
Description: Creating moving text and images using compositing and animation software.
Prerequisites: Major in Emerging Media Arts with Junior standing.
Description: Examination of the business and intellectual property practices utilized in the contemporary entertainment, arts, and media industries. Development of student portfolio and personal marketing as preparation to enter these industries.
Prerequisites: Emerging Media Arts major and junior standing
Description: First semester of a year-long, faculty guided exploration of a topic or theme via creation of wide-ranging emerging media projects.
This course is a prerequisite for: EMAR 332
Prerequisites: EMAR 331
Description: Second semester of a year-long, faculty guided exploration of a topic or theme via creation of wide-ranging emerging media projects.
Prerequisites: Major in Emerging Media Arts and EMAR 111
Description: Team-based creation, critique, and iteration of holistic fictional worlds. Exploration of the methodologies for investigation, ideation and development of virtual worlds drawn from a variety of inspirational sources including design, fiction, speculative design and ethnography. Creation of final projects that could be deployed as a media franchise or metaverse.
Prerequisites: Major in Emerging Media Arts
Description: Introduction to how humans and non-humans inform systems design for both physical and digital worlds. Principles, foundations, and ethics of meaningful interaction design.
Prerequisites: Major in Emerging Media Arts and EMAR 161
Description: Introduction to smart environments across multiple scales. Create and interact with functional smart environment systems.
Prerequisites: Major in Emerging Media Arts and EMAR 161
Description: Application of emerging media tools and techniques to produce, analyze, and communicate meaningfully with data.
Prerequisites: Major in Emerging Media Arts and EMAR 161
Description: Application of Machine Learning tools and techniques to create computationally generated art.
Prerequisites: EMAR 252
Description: Advanced editing techniques and studio software.
Prerequisites: EMAR 252
Description: Advanced application of lighting concepts, technology, and techniques.
Prerequisites: Major in Emerging Media Arts and Permission.
Description: Varied topics in Emerging Media Arts.
Prerequisites: EMAR 282
Description: Creating VR experiences using 3D software and game engines.
Prerequisites: Junior or senior standing and major in emerging media arts.
Description: Explores how emerging media arts can expand forms of performance, play, sound, movement, and theatrical relationships in new ways. Considers site, context, location, situation, and audience as central components of the experience design process.
Prerequisites: Major in Emerging Media Arts and EMAR 161
Description: Introduction to digital fabrication techniques and physical computing hardware through emerging media arts topics.
Prerequisites: EMAR 252
Description: Develop the skills required to successfully direct a film. Critically analyze a script; shape an actor's performance and balance the technical demands of each scene.
Prerequisites: EMAR 251
Description: Exploration and application of the technical and conceptual fundamentals of interactivity as applied to ambisonic and surround audio. Experimentation with the techniques, systems and computational processes used to generate immersive sound through computation and interactive design.
Prerequisites: Emerging Media Arts major and senior standing
Description: Supervised planning and production of thesis projects in emerging media arts.
Prerequisites: Sophomore standing and permission.
Description: Structured internships with professional companies, organizations or individuals on or off campus.