Emerging Media Arts (EMAR)
Prerequisites: Major in Emerging Media Arts.
Description: A weekly forum for emerging media arts majors to interact with guest artists, participate in lectures and engage with a broad range of emerging media-related topics.
Prerequisites: Major in Emerging Media Arts.
Description: Introduction to storytelling across multiple media platforms. Development of storytelling craft and technique. Critical analysis of story structure for media production.
This course is a prerequisite for: EMAR 111
Prerequisites: Emerging Media Arts major
Description: Experiential-based exploration of live performance, game creation and group collaboration as a model for project development and iterative practices.
Prerequisites: EMAR 140 with grade of C or better
Description: Expansion of design concepts presented in Visual Expression I. Project-based exploration of digital, live-action, and virtual storytelling.
Prerequisites: Major in Emerging Media Arts.
Description: Development of computation and computer science skills and knowledge in context of emerging media arts.
This course is a prerequisite for: EMAR 161
Description: Immersive exploration into how the city influences story and how story shapes perceptions of place. Explore, discover, and draw inspiration from faces and food, street corners and subways. Draw upon these sources of inspiration to create city inspired projects told through film, design, and digital technology. Affiliated with UNL Global Experiences.
Prerequisites: Emerging Media Arts major
Description: A critical history of communication and media from oral storytelling to modern digital media.
Description: Introduction to how humans and non-humans inform systems design for both physical and digital worlds. Principles, foundations, and ethics of meaningful interaction design.
This course is a prerequisite for: EMAR 445
Description: Introduction to fundamentals common to most game engines. Computer-based exercises and project-based assignments to develop skills applicable to games, visualizations, simulations, and interactive media.
This course is a prerequisite for: EMAR 343
Prerequisites: EMAR 141
Description: Manipulate pixel-based imagery to properly create, imagine, combine, alter, and repair digital images.
Prerequisites: EMAR 141
Description: Compositing, Rotoscoping, and 3D simulations.
Prerequisites: EMAR 141
Description: Creating moving text and images using compositing and animation software.
Prerequisites: EMAR 111 with a grade of C or better.
Description: Approaches and techniques to writing the short screenplay including: correct format, character development, story structure, conflict and revision. Writing assignments including developmental writing exercises and complete short scripts, with faculty and peer critique.
Prerequisites: Major in Emerging Media Arts with Junior standing.
Description: Examination of the business and intellectual property practices utilized in the contemporary entertainment, arts, and media industries. Development of student portfolio and personal marketing as preparation to enter these industries.
Prerequisites: Emerging Media Arts major and junior standing
Description: First semester of a year-long, faculty guided exploration of a topic or theme via creation of wide-ranging emerging media projects.
This course is a prerequisite for: EMAR 332
Prerequisites: EMAR 331
Description: Second semester of a year-long, faculty guided exploration of a topic or theme via creation of wide-ranging emerging media projects.
Prerequisites: Major in Emerging Media Arts and EMAR 111
Description: Team-based creation, critique, and iteration of holistic fictional worlds. Exploration of the methodologies for investigation, ideation and development of virtual worlds drawn from a variety of inspirational sources including design, fiction, speculative design and ethnography. Creation of final projects that could be deployed as a media franchise or metaverse.
Prerequisites: EMAR 243
Project-based and collaboration oriented resulting in a team-led performance for an audience
Description: Exercise artistic processes within a game engine and while using real-time rendering. Focuses on the application of performance using motion capture and body data as the primary input for motion-based programming such as avatar control, sound, lighting, and visual effects as body driven outputs.
This course is a prerequisite for: EMAR 384
Prerequisites: Major in Emerging Media Arts and EMAR 161
Description: Application of emerging media tools and techniques to produce, analyze, and communicate meaningfully with data.
Prerequisites: EMAR 252
Description: Advanced editing techniques and studio software.
Prerequisites: EMAR 252
Description: Advanced application of lighting concepts, technology, and techniques.
Prerequisites: EMAR 251
Description: Editorial and audio design processes, tools and techniques for creating and editing cinema dialog, music, sound effects and environments. Recording and editing of audio projects using audio facilities, and digital audio workstations. Industry standard techniques for dialog editorial, automated dialog replacement sound effects libraries and recording. Professional practices and exploration of the post-audio team for film and television.
This course is a prerequisite for: EMAR 461
Description: Introduction to the creative practice of Virtual Production (VP). Learn to integrate game engines, motion tracking, and physical cinema. Formulate, structure, and present new media in modalities of choice. Gain experience with identifying technologies appropriate to a project and learning the necessary skills to put those technologies into use.
Prerequisites: Major in Emerging Media Arts and Permission.
Description: Varied topics in Emerging Media Arts.
Prerequisites: Permission.
Description: Independent work in emerging media arts.
Prerequisites: EMAR major with junior standing or higher; and permission.
Description: Create an Emerging Media Arts project applying advanced principles of history, theory, design, and production.
Prerequisites: EMAR 282
Description: Creating VR experiences using 3D software and game engines.
Prerequisites: Junior or senior standing and major in emerging media arts.
Description: Explores how emerging media arts can expand forms of performance, play, sound, movement, and theatrical relationships in new ways. Considers site, context, location, situation, and audience as central components of the experience design process.
Description: Integrate multiple computational tools to create creative machines. Learn key ideas from systems art, cybernetics, and computational creativity, and apply these to the development of self-guided projects. Demonstrate generative, interactive, and computational techniques at an advanced undergraduate level.
Prerequisites: EMAR 252
Description: Develop the skills required to successfully direct a film. Critically analyze a script; shape an actor's performance and balance the technical demands of each scene.
Prerequisites: EMAR 252
Description: The role and responsibilities of the producer and production manager throughout the film production process. The budgeting, organizational, managerial, and supervisory skills required by a creative film producer from financing to distribution.
Prerequisites: EMAR 363
Description: Exploration and application of the technical and conceptual fundamentals of interactivity as applied to ambisonic and surround audio. Experimentation with the techniques, systems and computational processes used to generate immersive sound through computation and interactive design.
Prerequisites: Emerging Media Arts major and senior standing
Description: Supervised planning and production of thesis projects in emerging media arts.
Prerequisites: Sophomore standing and permission.
Description: Structured internships with professional companies, organizations or individuals on or off campus.
Prerequisites: Permission
Open to seniors who are candidates for degrees with distinction, with high distinction, and with highest distinction in the Hixson-Lied College of Fine and Performing Arts; good standing in the University Honors Program or by invitation.
Description: Independent research leading to a thesis.